Pages: [1] 2 3 4 5 6 7 8 |
1. Monitor IP addresses of clients constantly trying to log in during DT - in Player Features and Ideas Discussion [original thread]
Originally by: GavinCapacitor You should try reading the OP before you make yourself look stupid. I guess your an alt of one of Fallout's Favourites then. Perhaps you should try reading the OP and replies before making yourself look ...
- by Tiny Tove - at 2009.12.02 10:39:00
|
2. Monitor IP addresses of clients constantly trying to log in during DT - in Player Features and Ideas Discussion [original thread]
They don't even monitor for 23/7 account activity, so I doubt they have any interest in monitoring for 24/7 account acitivity. Apparently sleepless super humans are being bred in some parts of the world, and CCP are pleased at this latest step fo...
- by Tiny Tove - at 2009.12.01 17:15:00
|
3. T2 BPO Holders Make 1/3 of T2 Items (and all the profit?) - in Player Features and Ideas Discussion [original thread]
Invention sets the price, BPOs set the volume.
- by Tiny Tove - at 2009.11.27 10:17:00
|
4. Special Slots for Anti-missile Missile - in Player Features and Ideas Discussion [original thread]
Defender Hybrid ammo, laser ammo and projectile ammo, might be a half decent idea, though I doubt it, but giving everybody free defender launchers would be akin to giving everybody a free tracking disruptor. Why not just skip all that and give ...
- by Tiny Tove - at 2009.11.27 10:11:00
|
5. T3: Remove The Penatly & Time Sink - in Player Features and Ideas Discussion [original thread]
There's plenty of Veterans out there on infinity isk with hoardes of blind slaves providing them everything they need. Well now they get to feel the rush that they might lose something they care about once more! You know like when somebody loses...
- by Tiny Tove - at 2009.11.25 17:02:00
|
6. Fast Loader Module : Help for Ships with Split Weapon Systems - in Player Features and Ideas Discussion [original thread]
What about ship bonuses? Should we homogenize those across all weapon types too?
- by Tiny Tove - at 2009.11.24 13:10:00
|
7. 1v1 Dual - in Player Features and Ideas Discussion [original thread]
Arranged closed contests are only for selected alliances and their members, not for the average schmo.
- by Tiny Tove - at 2009.11.24 12:24:00
|
8. Change to Analogue Locking. - in Player Features and Ideas Discussion [original thread]
Instead of going from 0% lock directly to 100% lock in a finite passage of time, change it to a rising Lock Strength that works similarly to Falloff while it's below 100% So if you have achieved 5% lock strength and you fire a scram and they are ...
- by Tiny Tove - at 2009.11.23 14:19:00
|
9. Make an option in ESC window to hide sun glow and nebulas - in Player Features and Ideas Discussion [original thread]
Originally by: Larinioides cornutus I dont give a crap about look as long as it's functional. CCP's 399 3D artists can starve to death for all I care. You know the world has many more to replace them, but if we never get started, we'll...
- by Tiny Tove - at 2009.11.23 13:59:00
|
10. RESQUEST FOR RUSSIAN FORUM - in Player Features and Ideas Discussion [original thread]
Tear that wall down!
- by Tiny Tove - at 2009.11.12 15:32:00
|
11. A Realistic Solution to Ninja Salvaging - in Player Features and Ideas Discussion [original thread]
Originally by: Nico Terces I like the abandon wreck feature, now I can hire a ninjasalvager to steal my salvage and loot, for a nice price :) I generally dont bother with looting and salvaging in the first place. Sure it's a nice addition...
- by Tiny Tove - at 2009.11.03 14:07:00
|
12. A Realistic Solution to Ninja Salvaging - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Incognito Not many people have noticed but in the next release a wreck owner can abandon a wreck and it changes to be a free for all, once abandoned the wreck will not flag someone for theft. Does this change things fo...
- by Tiny Tove - at 2009.11.03 11:39:00
|
13. New Ship Class? - in Player Features and Ideas Discussion [original thread]
With time and space being relative, I'm very surprised nobody has bothered implementing time travel in online games yet. FPS's are just begging for real time bullet time. Just need to bend the space to accomodate it, the math isn't so hard. --- W...
- by Tiny Tove - at 2009.10.27 12:17:00
|
14. Tactical Overlay option. Ellipses for D-Scan angle boundaries. - in Player Features and Ideas Discussion [original thread]
Edited by: Tiny Tove on 07/09/2009 16:08:03 Maybe you know, maybe you don't, but the Directional Scanner in normal space view radiates a scanning cone of the specified angle away from the current view point. (Even if you're Look ing At some...
- by Tiny Tove - at 2009.09.07 16:05:00
|
15. Lets remove Jumpbridges - in Player Features and Ideas Discussion [original thread]
You're the guy who invented the ú2 coin instead of the 99p coin aren't you?
- by Tiny Tove - at 2009.09.07 15:36:00
|
16. Wardec improving and faction warfare - in Player Features and Ideas Discussion [original thread]
Originally by: Jasper Grimpkin So my idea is thus; allow militia corps to attack any war deccing corp (similar to the way you can attack a ganged WT). Your wish is my command. WISH GRANTED! It is done. No update patch will be necessar...
- by Tiny Tove - at 2009.09.07 11:51:00
|
17. It is simple for CCP to prevent most account thefts - in Player Features and Ideas Discussion [original thread]
Originally by: Jones Bones Yes yes! We must do everything in our power to protect people from their own stupidity! No other MMO has any kind of ridiculous login process. Except the biggest one in the world. God I don't even know wh...
- by Tiny Tove - at 2009.09.04 14:20:00
|
18. It is simple for CCP to prevent most account thefts - in Player Features and Ideas Discussion [original thread]
Originally by: Darth Skorpius you cant liken this to insurance. What would you have preferred I liken it to? Seatbelts? Shall we take away seatbelts? Is seatbelts ok to liken it to? There are hundreds, no thousands, no millions of thin...
- by Tiny Tove - at 2009.09.04 13:30:00
|
19. Free slaves, prisoners of the angel cartel, and lost tourists - in Player Features and Ideas Discussion [original thread]
Can I also have an option to enslave Tourists and more importantly Exotic Dancers and even more importantly The Damsel? I'd quite like to turn them into Prostitutes. Or Slaves. Preferrably Prostitutes.
- by Tiny Tove - at 2009.09.04 12:51:00
|
20. Buying ISK is legal - Y not SP ? - in Player Features and Ideas Discussion [original thread]
Originally by: Armina Dottir Originally by: Tiny Tove Originally by: GuntiNDDS Tiny thinks veteran players would make profit from creating and later selling characters. But Tiny does not notice she is wrong. Tiny does not n...
- by Tiny Tove - at 2009.09.04 12:05:00
|
Pages: [1] 2 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |